A Modal Mystery: Beta 0.8

So, I presented the game at Illinois TESOL and Bilingual Education’s 2016 Convention, and while sparsely attended, I think I got some good feedback.

I also got some feedback from my initial testing by Chelsea Racine (Thanks, Chelsea). I’m testing the game in my class at Harper College tomorrow, so hopefully I’ll get some more student feedback after that, too!

I’ve made some updates, and am proud to present Beta 0.8, only a few things different from 0.7, but some things I wanted to add before giving my students access to it tomorrow.

Changelog:
Added more NPC interactions in final section of game.
Added more object interactions in final section of game.
Added control instructions to the introductory text.

Still to do:
Removal of RPG style stats
More NPC and object interactions
More assessment throughout game

A Modal Mystery: Beta 0.7

Okay, so I’ll be using this site to post updates and information about The Grammar Quest.  Currently, only 1 module of the game is complete, which I’m calling A Modal Mystery.  This module is intended to teach Modals to non-native English speakers.  Future modules will focus on various other grammar points.

The most up-to-date version of the game is available at http://game.thegrammarquest.com.  As I continue to update the module and the game, it will continue to be available at this URL.

Some information about the current module:

This module is set on a space ship, and goes through a short murder mystery with 3 quizzes set throughout the story.  Updates available in the current version:

  • Background Music Added!
  • Map Fixes

Future planned updates to this module:

  • More NPCs
  • Greater interactivity with objects on the ship
  • Removal of RPG stat information